Scratches ========= A scratch is a copy of the images a program goes back to, such as the particles of a dataset read once per epoch. A loader made with one reads what the scratch holds from it, and takes in what it does not hold yet. .. autoclass:: vitrio.ImageScratch .. autofunction:: vitrio.create_host_image_scratch .. autofunction:: vitrio.create_mapped_file_image_scratch .. autofunction:: vitrio.create_directory_image_scratch .. autofunction:: vitrio.prefetch_scratch_async